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How To Make Cuphead 2 Player Switch

5 Tips for Surviving Cuphead on Switch

If you're looking at Cuphead on the Switch with a mix of excitement and terror — its difficult reputation precedes information technology — don't worry also much. Hours and hours spent playing this cult archetype on the PC have given me the wisdom I need to guide yous from repeated deaths to a few wins, and perhaps even a win to get Cuphead'south soul back.

On your mode, though, you need to learn some things. Below, I've got tips on how to maximize the controller layout, when to run and when to fight, and even the one-button combo that fabricated bosses a bit easier to beat out.

Pink ways parry

If you lot run right past the the record player at the start of the game — or fifty-fifty if y'all hit A in front of it — y'all might not realize that whatsoever item that's glowing pink is meant to be parried. For those wondering what "parrying" is — it'southward when you spring into an detail and striking jump over again every bit you make contact, which volition make you bounce into the air.

Credit: Studio MDHR

(Paradigm credit: Studio MDHR)

Why would you do this? Well, it fills your Super bar — the row of upwardly to v playing cards — by a whole card. And once you get a full bar, you become a full Super move (which yous collect in the mausoleum challenges); this does more than impairment than the EX moves you lot can perform with a unmarried face-up card in the Super menu.

MORE: Why Cuphead Is Even Amend on Nintendo Switch

Sometimes, it's better to run than to fight

I've been a completist in video games, needing to wipe out every baddie and collect every money, and that habit seriously injure me in my early on days with Cuphead. For the side-scrolling levels, in that location'south so much going on that it tin can often be amend to articulate a path and advance than to blast everything in sight.

Credit: Studio MDHR

(Paradigm credit: Studio MDHR)

That might audio like traditional gaming advice, but in Cuphead, you've got much less room for fault. By default, you lot go only 3 HP points per run, and so if you spend time trying to collect hard-to-reach coins, you might get knocked downward to 2 points or one point. And yous actually want to accept at least ii HP left before going into the last part of a level, where the dominate or baddies get fifty-fifty harder to vanquish.

Nuance, nuance, my darling

When swarms of beautifully drawn baddies are in your way, it's easy to get lost in patterns of shooting and jumping, which may not exist enough on their own. When dealing with big, bad bosses, I've found Dash (printing X) to be an incredibly valuable move, every bit the bosses can be besides fast to deal with merely past running.

The all-time evasion trick I've found in Cuphead is a jumping dash, performed by hit B and then X, which boosts the momentum and gets yous fifty-fifty farther, faster.

Go Pro: Joy-Cons may not be your best option

Cuphead's maddening difficulty — at to the lowest degree in my experience — pushed me away from Nintendo's small Joy-Con controllers and toward the Switch Pro Controller. Specifically, I plant that I needed bigger buttons that were easier to spam and concord, so I could proceed shooting all of the laser blasts. Your utilize may vary, but definitely try this game with more than merely Nintendo's pack-in controllers.

Don't be afraid to remap your buttons

But if you're stuck with the Switch'southward standard-issue Joy-Cons, Tom's Guide Managing Editor Mike Andronico gave me a tip that'south crucial for you. The default controls got in his way, and he had to switch the buttons up for maximum efficiency.

Specifically, Mike mapped the Shoot button to ZR and the aim-while-standing-still button to ZL so that those moves get easier to perform in tandem with the spring button. This is of import for the Joy-Cons because those small X, Y, B and A buttons are so close to one another.

Credit: Tom's Guide

Henry is a senior editor at Tom'southward Guide roofing streaming media, laptops and all things Apple, reviewing devices and services for the past seven years. Prior to joining Tom's Guide, he reviewed software and hardware for TechRadar Pro, and interviewed artists for Patek Philippe International Magazine. He'southward also covered the wild globe of professional wrestling for Cageside Seats, interviewing athletes and other manufacture veterans.

Source: https://www.tomsguide.com/us/cuphead-tips,review-6400.html

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